Jul 30, 2012, 03:21 PM // 15:21
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#41
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Ascalonian Squire
Join Date: Jul 2012
Guild: II Obsidian Knights II [OBSI]
Profession: P/W
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Quote:
Originally Posted by cosyfiep
my guild has been around since 05, we still dont have a guild hall--never saw a need for one. Unless you have a large guild I really dont see the need to get one either.
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In my opinion the purposes of a guild hall are:
++ For PvP ++
- Access to Alliance Battles
- Access to Guild vs Guild
++ For PvE ++
- All traders etc available in your guildhall
- General place to 'meet' with the guild
However, I don't see how a guild hall is 'required' for a guild. You can do fine without one, as you experienced yourself.
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Jul 30, 2012, 03:39 PM // 15:39
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#42
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Furnace Stoker
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Quote:
Originally Posted by akelarumi
so maybe 100-200 golden zcoins is too high a price. But 8 is too low imo. Making it possible to obtain a sigil outside of pvp doesn't mean it should be the easiest way imo.
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If 8 gold zcoin is too low then today's price of sigil is a definite bargain!
1 gold zcoin easily worths 2e, especially at today's depressed ecto prices. 1e today costs about 6-7k.
50 gold zcoin would be worth 100e, 200 gold zcoin 400e. 400e is worth 2.4-2.8 million gold.
I suggest you better buy the sigil now, the highest WTS that I see in Argos is only 25e. If you guys are willing to even pay 400e for a sigil, I don't see what the problem is with today's sigil prices. Then you ask yourself, should 1 win in HA be worth 2.8 million gold? If it is, HA would become the absolute best farm in the whole entire game.
Last edited by Daesu; Jul 30, 2012 at 04:04 PM // 16:04..
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Jul 30, 2012, 03:46 PM // 15:46
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#43
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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Quote:
Originally Posted by drkn
Everyone that wants to keep the sigils at 100+k price totally forgets that with GW2 just around the corner, GW1 is in its decline, including its 'PvP scene' and general 'shinies value' .
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Um, shinies value will only go up.
Also if u want sigils go get them urself.
U don't need to buy em off others if ur willing to put in at least some effort.
Not like u can't win hoh in 2012, my hamster in its cage could win hoh if she wanted.
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Jul 30, 2012, 05:24 PM // 17:24
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#44
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Wilds Pathfinder
Join Date: Jul 2006
Location: hell
Guild: Do U Trust Anet
Profession: N/Mo
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The Undertaker has been undefeated at WrestleMania with a 20–0 winning streak.............seems legit.
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Jul 30, 2012, 05:56 PM // 17:56
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#45
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Ascalonian Squire
Join Date: Oct 2010
Profession: N/P
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Quote:
Originally Posted by Fay Vert
This is all part of early guild wars design that never worked. Same as favor, linking parts of the game to PvP activity. For new players entering the game it's fail mechanics. And like the de-linking of favor, the GH access should also be de-linked. Let new players experience the game they payed for, make them accessible, this game needs more invovlement and access in it's dying days, not less.
And while we are at it, do something about those stupid npc prices, skills merchent anyone? Which moron came up with that price tag?
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Skill Trainer... Worst 100k I've ever spent in GW. Oh well, it's been the fastest way to buy signet of captures I guess
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Jul 31, 2012, 04:29 PM // 16:29
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#46
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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Quote:
Originally Posted by Coast
Not like u can't win hoh in 2012, my hamster in its cage could win hoh if she wanted.
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But could your hamster eat if there's no food in the cage ?
What i mean is that on theory it's easy, but on pratic, there are no opponents..Sure i can beat all players if i got a good team, but if i do not have opponents( i.e HA today 22h/24), how do i get the sigils ?
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Aug 01, 2012, 07:29 AM // 07:29
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#47
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Frost Gate Guardian
Join Date: Jul 2012
Profession: W/Mo
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Quote:
Originally Posted by Missing HB
But could your hamster eat if there's no food in the cage ?
What i mean is that on theory it's easy, but on pratic, there are no opponents..Sure i can beat all players if i got a good team, but if i do not have opponents( i.e HA today 22h/24), how do i get the sigils ?
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Yesterday I had 4 threeway HoH matches in a row, without any restarts, than we got 1v1 and lost, but seriously, you should actually play the game and you'll see that HA is more busy than it has been in the last 2 years
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Aug 01, 2012, 05:04 PM // 17:04
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#48
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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But it was quest day on euro evening, obviously there will be some activity...
Fact is that there was no halls match before that quest since i was online at that time, so it still probably took 2 hours for players to get until halls, then the ones who played after got some fights...
That still doesn't change the fact that HA is empty on other hours, just log on anytime on morning/afternoon ( whether it's quest or not) and you will see there isn't any form of activity in codex/ha/gvg
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Aug 01, 2012, 10:21 PM // 22:21
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#49
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rattus rattus
Join Date: Jan 2006
Location: London, UK GMT±0 ±1hr DST
Guild: [GURU]GW [wiki]GW2
Profession: R/
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Just ask Auron - he's got loads.
Will cost you, though ^_^
__________________
Si non confectus, non reficiat
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Aug 02, 2012, 07:38 AM // 07:38
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#50
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Frost Gate Guardian
Join Date: Jul 2012
Profession: W/Mo
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Quote:
Originally Posted by Missing HB
But it was quest day on euro evening, obviously there will be some activity...
Fact is that there was no halls match before that quest since i was online at that time, so it still probably took 2 hours for players to get until halls, then the ones who played after got some fights...
That still doesn't change the fact that HA is empty on other hours, just log on anytime on morning/afternoon ( whether it's quest or not) and you will see there isn't any form of activity in codex/ha/gvg
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People sometimes leave HoH, and that's why it might take an hour or so until someone is in again. I'm not saying there are hundreds of teams, but I am saying that it is active enough to be played with almost no restarts. At least between 5pm and 5am euro time. As I said, more and more people are coming back to HA, I guess that sigil price will go down soon as there will be a lot more of them. I better go and sell my sigils fast
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Aug 02, 2012, 10:06 AM // 10:06
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#51
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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thats why we sometimes get 40restarts, right.
Also why would sigils go down in price when nobody is stupid enough to sell them?
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Aug 02, 2012, 10:16 AM // 10:16
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#52
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Frost Gate Guardian
Join Date: Jul 2012
Profession: W/Mo
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Quote:
Originally Posted by Coast
thats why we sometimes get 40restarts, right.
Also why would sigils go down in price when nobody is stupid enough to sell them?
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Well, I never get more than 5 restarts.
And I am selling sigils,, simply because they take way too much storage space.
I'm a winner you know
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Aug 02, 2012, 10:39 AM // 10:39
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#53
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Lion's Arch Merchant
Join Date: Feb 2008
Profession: W/
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Quote:
Originally Posted by Ballad Of Pwnage
In my opinion the purposes of a guild hall are:
++ For PvP ++
- Access to Alliance Battles
- Access to Guild vs Guild
++ For PvE ++
- All traders etc available in your guildhall
- General place to 'meet' with the guild
However, I don't see how a guild hall is 'required' for a guild. You can do fine without one, as you experienced yourself.
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Some guilds have the chest and merchant along with other npcs close by for slightly faster access. Vanity wins out.
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Aug 02, 2012, 10:48 AM // 10:48
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#54
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Ascalonian Squire
Join Date: Jul 2012
Guild: II Obsidian Knights II [OBSI]
Profession: P/W
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Quote:
Originally Posted by Relyk
Some guilds have the chest and merchant along with other npcs close by for slightly faster access. Vanity wins out.
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Ofcourse, I'm aware of that
Although I think we can agree that it's not a requirement for a guild.
A guild could run without a Guildhall.
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Aug 02, 2012, 11:00 AM // 11:00
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#55
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Frost Gate Guardian
Join Date: Jul 2012
Profession: W/Mo
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Quote:
Originally Posted by Ballad Of Pwnage
Ofcourse, I'm aware of that
Although I think we can agree that it's not a requirement for a guild.
A guild could run without a Guildhall.
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No, it can't. It's the place where players will meet, that's the access to AB and GvG, that's the way to donate faction. That's only way to have all (or most) of the merchants and stuff together.
Why would they meet in some random place bangladesh district 4 when they can simply press one button and go guild hall to hang out or do whatever with their fellow guildies.
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Aug 02, 2012, 03:07 PM // 15:07
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#56
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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my guild has never had a guild hall, we were started in 2005--never missed not having a guildhall either. (we dont have enough people for gvg and we are a pve guild)...so after talking about it for 2 years we found we had no need for one.
Not all guilds NEED a guildhall, its a convenience, yes, necessary? no.
__________________
where is the 'all you can eat' cookie bar?
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Aug 02, 2012, 05:47 PM // 17:47
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#57
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Wilds Pathfinder
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Quote:
Originally Posted by Winner
No, it can't. It's the place where players will meet, that's the access to AB and GvG, that's the way to donate faction. That's only way to have all (or most) of the merchants and stuff together.
Why would they meet in some random place bangladesh district 4 when they can simply press one button and go guild hall to hang out or do whatever with their fellow guildies.
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You contradict yourself within 2 short sentences, nice.
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Aug 02, 2012, 10:49 PM // 22:49
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#58
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Implying that people don't "need" AB or GvG is pretty assinine. The game is dead enough as is, I don't know why we should be applauding any obstacles for whatever handful of newcomers might want to check these out. Sigils only coming from HoH is just as silly a holdover as favor of the gods being determined by HoH was. Throw them on a zcoin vendor for cheap and let's be done with it.
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Aug 03, 2012, 07:06 AM // 07:06
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#59
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Ascalonian Squire
Join Date: Jul 2012
Guild: II Obsidian Knights II [OBSI]
Profession: P/W
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Quote:
Originally Posted by Winner
No, it can't. It's the place where players will meet, that's the access to AB and GvG, that's the way to donate faction. That's only way to have all (or most) of the merchants and stuff together.
Why would they meet in some random place bangladesh district 4 when they can simply press one button and go guild hall to hang out or do whatever with their fellow guildies.
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So what you're saying is that a guild CANT exist without playing AB and GvG, and guildies are required to meet in a guildhall?
What I'm saying is that in order to run a guild, you dont NEED a guildhall.
Sure, it gives you extra stuff like access to GvG (which is dead) or AB (which is past dead) but it's not required to have that in order to run a guild.
In fact, in order to get a full guild running, you need nothing more than 11,1K.
100g - Guild Registration
10k - Filling up the guild
Also, you dont need a guildhall to donate faction. You can simply play FA/JQ or grind faction through bounties and donate it through NPC's that are around the Kurzick/Luxon towns.
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Aug 03, 2012, 07:31 AM // 07:31
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#60
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Frost Gate Guardian
Join Date: Jul 2012
Profession: W/Mo
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Quote:
Originally Posted by Ballad Of Pwnage
So what you're saying is that a guild CANT exist without playing AB and GvG, and guildies are required to meet in a guildhall?
What I'm saying is that in order to run a guild, you dont NEED a guildhall.
Sure, it gives you extra stuff like access to GvG (which is dead) or AB (which is past dead) but it's not required to have that in order to run a guild.
In fact, in order to get a full guild running, you need nothing more than 11,1K.
100g - Guild Registration
10k - Filling up the guild
Also, you dont need a guildhall to donate faction. You can simply play FA/JQ or grind faction through bounties and donate it through NPC's that are around the Kurzick/Luxon towns.
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Google translate word "donate" please.
GvG is not dead. Try to play the game and you'll see. And yes, guilds do NEED a guild hall. It's like saying you don't need internet. In theory you don't you can survive without it, but in reality you do need it. The same goes for guild halls.
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